Blue Byte Documentation
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          • GetPlayerItemCount
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        • Server Exports
          • GetAPI
          • GetItems
          • GetItem
          • GetPlayerInventory
          • ClearPlayerInventory
          • ClearPlayerClothing
          • AddPlayerItem
          • SetPlayerClothing
          • SetPlayerClothingFromCurrentComponents
          • RemovePlayerItem
          • CanPlayerCarryItem
          • GetPlayerItemCount
          • AddPlayerWeapon
          • RegisterUsableItem
          • SetItemMetadata
          • GetPlayerClothingByIdentifier
          • RemoveInventoryItemById
          • RemoveInventoryItemBySlot
          • GetInventoryItemById
          • GetPlayerItemById
          • CreateInventory
          • LoadInventoryByIdentifier
          • RegisterTemporaryInventoryHandler
          • ClearInventoryById
          • SearchPlayer
    • Simple Garage
    • Simple Tattoostudio
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  • Params
  • Usage
  1. Scripts
  2. Advanced Inventory
  3. API
  4. Server Exports

AddPlayerItem

Adds a item to the player inventory


Params

Name
Optional
Example

source

no

1

itemName

no

bread

amount

no

1

metadata

yes

{ test = 'test' }

Usage

local api = exports["bb_inventory"]:GetAPI()

local successful, addedCount = api.AddPlayerItem(1, "bread", 5)
local successful, addedCount = exports["bb_inventory"]:AddPlayerItem(1, "bread", 5)

print(successful, addedCount)
--- true, 3

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Last updated 25 days ago